Dave Broschinsky, UX Principal at LANDesk, talks about the foundational aspects of prototyping — why it’s important, how you explain what it is, what kinds of prototypes you use in a project and when, how to share what you learn from the prototypes, when to bring developers into the process, and a lot more.
The Storyboard talks with two people — Charles from the UX world, and Mike from product management — at Instec, a company that develops custom software for insurance companies. The way they work together is a great case study in using prototyping, user stories, and getting the whole company involved with the product for a competitive advantage. Whether you’re in UX or product management, there’s a lot you can learn from this chat.
Dave Broschinsky, Global Director of UX at LANDesk, talks about why empathy and trust are foundational to great UX design — and why, after talking with hundreds of customers, he still thinks it’s sometimes necessary to meet face-to-face.
Eric Reiss, the author of the book Usable Usability: Simple Steps for Making Stuff Better (get a free copy at infragistics.com/uxbook) talks about how focusing on the principles of being Visible, Understandable, Logical, Consistent, and Predictable can make good designs great.
Eric is the author of the book Usable Usability: Simple Steps for Making Stuff Better (get a free copy at infragistics.com/uxbook). In this podcast, we talk about the 5 principles for ease of use in software: Functional, Responsive, Ergonomic, Convenient, and Foolproof.